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[Question] How do I natively use a mouse and keyboard?
#1
Question 
Being a fan of Half-Life I've heard how the PS2 version is a different experience (better models, textures, A.I., etc.), but also how it had native support for USB keyboards and mice and with Half-Life being a first person shooter, this would be my preferred control configuration, but I'm not sure how I would go about using a mouse and keyboard in pcsx2 without setting them to emulate a PS2 controller.

I should add that I have checked the PCSX2 configuration guide and the wiki, but I could not find anything addressing control configurations for games that natively support a mouse and a keyboard.

In short:
I want to play the PS2 version of Half-Life in PCSX2 with a mouse and keyboard without emulating a controller; how can I do this?
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#2
I don't think there is a USB plugin for mouse support. only keyboard as far as I know Sad
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#3
(08-06-2017, 05:51 PM)refraction Wrote: I don't think there is a USB plugin for mouse support. only keyboard as far as I know Sad

Darn that's unfortunate. 
Thanks for replying though, I'll keep my hopes up for future support.
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#4
could maybe modded into lilypad? you just gotta abuse the mouse as analoque axis input. theoretically you should reset the internal position to 0 move on every frame and it'd maybe work. i could use that too. ghost in the shell should allow this mouse aim too. Mellow
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#5
So apparently on the pcsx2 wikipedia page it lists nuvee as a plugin that supports usb mice
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#6
Nuvee seems to work in allowing use of a usb mouse and keyboard, Half-Life detects the mouse and it seems to all work properly; however, I cannot get my cursor to appear when pcsx2 is focused, this only happens after running a game and persists even when you pause emulation. I enabled and disabled cursor hiding in the window settings and tried disabling cursor snap in Nuvee's plugin settings, yet the problem persists.
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