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07-31-2009, 03:35 AM
(This post was last modified: 07-31-2009, 03:37 AM by NeX0s.)
Soo...I've got a question for the coders of the project.
This is >not< one of these "OGM WEN WILL B TEH NEXT RLEASZE"-questions.
When in the development do you decide that a release is worthy of being called an ...uhm...let's call it stable release...like 0.9.6 without any beta / svn / revision stuff?
What criteria is there?
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08-02-2009, 05:19 PM
(This post was last modified: 08-02-2009, 05:24 PM by stefano.)
can someone explain how to do cooding an emulator and other stuff about emulator......thanks in advance!
can someone learn me how to code an emulator and stuff like that........thanks in advance!
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ROFLMAO!!! great one ref^^
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(07-31-2009, 03:35 AM)NeX0s Wrote: When in the development do you decide that a release is worthy of being called an ...uhm...let's call it stable release...like 0.9.6 without any beta / svn / revision stuff?
What criteria is there?
Actually our criteria differs from probably most any other open source project you might be familiar with. We do public releases when things have changed significantly enough that bug reports and support questions for the current public release are getting annoyingly out-dated.
The new releases are obviously better than previous ones in all sorts of ways, but because it's an emulator and because so many things break and unbreak during the course of development, we haven't really been brave enough to "officially" call the releases "stable." More or less they're just landmark offerings that give us a definitive milestone for handling reports from users. That is, each release has a set of distinct behaviors that we can expect.
Jake Stine (Air) - Programmer - PCSX2 Dev Team
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Are you planing on adding 64 bit and/or quad core support?
Intel Core i7-8700k @5ghz
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Windows 10 x64