I've had 0 issues running the game, I was just wondering if anyone was able to get the shadows to render properly. In OpenGL the game seems to struggle to render anything period, although in DirectX it almost renders everything perfectly outside of shadows. If anybody has found a solution or knows of a fix I would be very happy.
In GSdx they will render correctly if you choose a (Software) renderer (press F9 while playing to switch to software), but not in (Hardware) ones.
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
I figured that was the case, I was just curious if anybody had some type of work around by now. Had tried Software and saw that they worked, unfortunately the resolution loss really isn't worth it. Thanks for the reply Shadow and for all your help in the community.