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#11
Ah, "creative implementation" lol. Either way though the devs don't know all of the coding that Sony allows correct?
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#12
Yeah it comes down too the devs not having all parts of the system working correctly due to either they aren't that far, bugs in present implementation, things done fore speed that don't seem to hurt anything in most game or even incomplete documentation. So when something odd or "interesting" is done by the devs of the game it's a crapshoot whether the implementation will work or they will have to do some intensive debuging to find out why it isn't working and what they are doing that is messing up on the emulator.
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