Rapala Pro Bass Fishing 2010 Texture issues/split screen
#1
I have perused the forums over and over looking for a fix, I have messed around with a ton of gs configurations, and still no luck.  It appears to be an issue with the shader.  But here are some screenshots:
[Image: VUCUcOW.jpg]

[Image: udDF57k.jpg]

[Image: XZIT4K8.jpg]

As you can see I still have the doubling of the screen and it is a tad on the slow side.  All of the textures show up under the "green mask" if you look hard enough but I cannot seem to fix it at all.  I was able to fix the split images at one point, but I forgot how I did it.  I am using an intel i5  2.5ghz processor, as well as an Nvidia GTX 750.  I am using the latest build I found on here with mipmapping support for HW.  I thought I would give it a try.  I also have 1.4 as well.

[Image: YxSCJXj.jpg]

At this point my lack of knowledge on this setup shows and I need help.  If you need any other information let me know.

Thanks.
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#2
hmm, try ticking the "large framebuffer" option, that game seems to use quick a high resolution. Could be worth trying OpenGL with that option on too.
[Image: ref-sig-anim.gif]

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#3
(11-27-2016, 04:06 PM)refraction Wrote: hmm, try ticking the "large framebuffer" option, that game seems to use quick a high resolution.  Could be worth trying OpenGL with that option on too.

I don't seem to have the double images anymore.  But still get the green textures.
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#4
Make sure the Blending Accuracy is set to "Basic" at least, of course you will need OpenGL for that Smile
[Image: ref-sig-anim.gif]

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#5
There is no difference at all.  I am just starting to think this game will always be unplayable on the emulator.
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#6
(11-28-2016, 12:07 AM)gloom_manic Wrote: There is no difference at all.  I am just starting to think this game will always be unplayable on the emulator.

Any other ideas?  Or should we shuffle this game to the unplayable?
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