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Ratchet & Clank 3, a story that will never end..
#1
Hello everybody, just found some threads (one in this forum) about the graphic glitches and problems of R&C3 with the emulator. The post I've found here was referring to 1 year and half/two years ago. Has anything changed since that time? Is the game still unplayable with HW rendering? It's beautiful with HW rendering, a scale of 4x of the native resolution and some AA, it's incredibly sharp and crisp. The problem are textures which are completely bugged. Instead, using SW rendering, textures are correct but resolution comes back to 480p and AA does not work.. So it's quite bad to play.

Are there any chances or not?
Thank you!
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#2
it's the same
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#3
if someone implements mipmapping in hardware mode, there are chances.
maybe one day...
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#4
(04-09-2014, 06:00 PM)jesalvein Wrote: if someone implements mipmapping in hardware mode, there are chances.
maybe one day...
Well if nobody implemented it in many years I suppose this will never happen... Sad
Thank you anyway guys
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