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Rendering issue in Black
#1
Edit: FIXED
I had to set the VU1 to superVU recompiler at some point for compatibility in the past, and never set it back.

Largely fixed save for the odd distanced polygon by setting it to microVU Recompiler.


For those of you who can't view the video, polygons warp everywhere even if framerate is solid.




Here are my settings.
[Image: rsCJ4TO.png]

The issue has popped up on all renderers under both hardware and software mode.
Here are my hardware specs in the off chance that they are the problem, although I seriously doubt they are.
Computer Information:
    Manufacturer:  Lenovo
    Model:  IdeaCentre K330
    Form Factor: Desktop
    No Touch Input Detected
    
Processor Information:
    CPU Vendor:  GenuineIntel
    CPU Brand:          Intel® Core™ i7-2600 CPU @ 3.40GHz
    CPU Family:  0x6
    CPU Model:  0x2a
    CPU Stepping:  0x7
    CPU Type:  0x0
    Speed:  3392 Mhz
    8 logical processors
    4 physical processors
    HyperThreading:  Supported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Supported
    AES:  Supported
    AVX:  Supported
    CMPXCHG16B:  Supported
    LAHF/SAHF:  Supported
    PrefetchW:  Supported
    
Network Information:
    Network Speed:  
    
Operating System Version:
    Windows 7 (64 bit)
    NTFS:  Supported
    Crypto Provider Codes:  Supported 311 0x0 0x0 0x0
    
Video Card:
    Driver:  AMD Radeon ™ R9 380 Series

    DirectX Driver Name:  aticfx32.dll
    Driver Version:  21.19.523.2
    DirectX Driver Version:  21.19.523.2
    Driver Date: 3 Mar 2017
    OpenGL Version: 4.5
    Desktop Color Depth: 32 bits per pixel
    Monitor Refresh Rate: 60 Hz
    DirectX Card: AMD Radeon ™ R9 380 Series
    VendorID:  0x1002
    DeviceID:  0x6939
    Revision:  0xf1
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    No SLI or Crossfire Detected
    Primary Display Resolution:  1920 x 1080
    Desktop Resolution: 1920 x 1080
    Primary Display Size: 26.65" x 15.00"  (30.55" diag)
                                            67.7cm x 38.1cm  (77.6cm diag)
    Primary Bus Type Not Detected
    Primary VRAM Not Detected
    Supported MSAA Modes:  2x 4x 8x
    
Sound card:
    Audio device: Speakers (2- Realtek High Defin
    
Memory:
    RAM:  8174 Mb


Thanks in advance even if only for acknowledgement. Not a regular to this community in the least.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

And then, please post screenshots of all your settings, escpecially the speedhacks tab.
Thanks
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
I solved the problem, and this is really, really stupid on my part.

I had to set the VU1 to superVU recompiler at some point for compatibility in the past, and never set it back.
Largely fixed save for the odd distanced polygon by setting it to microVU Recompiler.

Editing this into the OP.
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