02-05-2018, 09:22 PM
Did you also try other modes of the game like the co-op multiplayer etc.?
@Request thread for new game in compatibility list
|
02-05-2018, 09:22 PM
Did you also try other modes of the game like the co-op multiplayer etc.?
02-05-2018, 10:00 PM
Here's the new thread for now, make sure you paste your test results in there with the additions that we requested. Once that happens, I can update the status again.
https://forums.pcsx2.net/Thread-Half-Life-SLES-50507-F
02-05-2018, 10:52 PM
Done. Yes, I tested booth decay and local multiplayer mode, all are fine.
02-05-2018, 11:13 PM
Game: Silent Scope
Region: pal-M5 ELF-NAME: SLES-50037 CRC: 13DDC49B PC Specs: CPU: Intel Core i5-3230m GPU: AMD radeon hd 7600m Build Description: PCSX2 1.5.0 2266 Windows BIOS Used: Europe v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: DirectX 11 Hardware, 2x Native, Bilinear (PS2 Texture Filtering). GSdx HW Hacks: None Speedhacks Used: N/A Gamefixes Used: N/A Amount of testing done: completed-game Comments: No issues at all. Status Perfect
02-05-2018, 11:22 PM
02-05-2018, 11:39 PM
Game: Finding Nemo
Region: pal-F-G ELF-NAME: SLES-51871 CRC: 5D02E529 PC Specs: CPU: AMD fx-8350 GPU: Nvidia GTX 1060 6GB Build Description: PCSX2 1.5.0 2269 - Windows If other please specify: N/A BIOS Used: Europe v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL Hardware, 3x Native, full Blending Accuracy, Bilinear (PS2Texture Filtering). Needed GSdx HW Hacks: Align Sprite (fix vertical lines in some levels) GSdx OpenGL Hardware render only Speedhacks Used: N/A Gamefixes Used: N/A Amount of testing done: much Comments: The game is fine with GSdx OpenGL, but is completely broken in DX9/11 render due to the lack of depth shader. Status Perfect (02-10-2018, 07:12 PM)Atomic83 Wrote: Game: Le Monde de Nemo You should change the title to "Finding Nemo" Also, you should specify which OGL renderers the game works with, if the game does work perfectly with at least 1 of the renderers then it's possible we can mark it "Perfect" instead.
Game: Chicken Little
Region: pal-DU-F ELF-NAME: SLES-53738 CRC: 9A69BC35 PC Specs: CPU: AMD fx-8350 GPU: Nvidia GTX 1060 6GB Build Description: PCSX2 1.5.0 2269 - Windows If other please specify: N/A BIOS Used: Europe v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: DirectX 11 Hardware, 4x Native, Bilinear (PS2Texture Filtering). GSdx HW Hacks: None: Speedhacks Used: N/A Gamefixes Used: N/A Amount of testing done: medium Comments: No issues at all, need more testing. Status Playable |
« Next Oldest | Next Newest »
|