PCSX 1888 - beta
GSDX - 1873 (DX10 mode hardware)
SPU2X - 1857 - default settings
Speed hacks - none
Advanced hacks - defaults
Bug description: The game runs fine but after a while the emu quits. Here is the error in the console. When I enabled the EE 1.5 cycle rate the bug was gone. It appeared after some gameplay... Any info?
I have serious problem with audio.. while in the middle of a mission the sound will start going all squalky.. also the save state does not work.. so I can't save the game position.. exit and restart and continue.. this is making the game totally unplayable.
Saiki: Odd, I have no problems with spu2-x. I got around this issue by having microVU0 on and microVU1 off.
molitar: Save states work fine for me. Though a heads up, if you save when the save state when the sound is squeaky, it will remain squeaky when you load the save state. The only times I get the squeaky sound is when I use save states anyways, so I just use normal saves for the game.
09-24-2009, 04:35 PM (This post was last modified: 09-24-2009, 04:35 PM by molitar.)
Well I finally got past sound problem using the not so good audio ZeroSPU2 it's not as good but got past the sound problem. I have not gotten save state to load even once it always crashes when I try to load a save state.. because SPU2 goes screechy in about 15-20 minutes of gameplay especially on the mission where you meet Kuhn. I had to play that one over over a dozen times before I succeeded where I did not get screechy. Any other ideas or any suggestions to make ZeroSPU2 sound better?