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Resolved [Bug Report] Ratchet Deadlocked [NTSC]
#1
# Playground version: ppr 459 and all revisions i have tested it on
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 0.1.12 or zerogs 0.97.1, spu2ghz 1.9.0 or zerospu 0.46
# Description: The game hangs when the first world/level loads.
I get BGEZAL printed four times on the prompt when the world/level starts loading. The same thing happens on the official pcsx2.
On all version and revision i have tested it on, the game is broken.

EDIT: PCSX2 0.9.6 test
# Pcsx2 version: pcsx2 rev715 and pcsx2 0.9.6
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 0.1.14 or zerogs 0.97.1, SPU-X 1.1.0 or zerospu2r514-Dev 0.4.6, Linuz Iso CDVD 0.8.0
# Description: The game hangs when the first world/level loads.
I dont get the BGEZAL message any more.

EDIT: PCSX2 beta r895-898
# Pcsx2 version: PCSX2 beta r895-898
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 0.1.14 or zerogs 0.97.1, SPU-X 1.1.0 or zerospu2r514-Dev 0.4.6, Linuz Iso CDVD 0.8.0
It finally gets through the loading screenBiggrin and you can move your character, but there are a lot of graphical glitches.


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#2
And with 458? 459 have buggiest code ever, so it's not very good to use it for report. Try also turn off MGTS (and if it work or not - report).
#3
(12-21-2008, 02:08 AM)Zeydlitz Wrote: And with 458? 459 have buggiest code ever, so it's not very good to use it for report.

I've tried earlier revisions, but the game still hangs.
#4
The author of this thread said the bug was fixed in revision "beta r895-898" and the wiki has marked this as playable.

Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.




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