08-27-2014, 12:57 PM
I recently tried compiling pcsx2 with sdl2(-hg, 2.0.2).
SDL Audio makes a loud buzzing noise.
One pad doesn't accept any input.
Is SDL2_API known to work with any particular version of SDL2?
Here's my configuration:
Note: Yes, I am building 32bit on 64; Yes, I have all of the required lib32 dependencies installed; Yes, they are installed correctly; Yes, I have tested other configurations to isolate this one as a problem, etc etc.
SDL Audio makes a loud buzzing noise.
One pad doesn't accept any input.
Is SDL2_API known to work with any particular version of SDL2?
Here's my configuration:
Code:
cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_LIBRARY_PATH='/usr/lib32' \
-DPLUGIN_DIR='/usr/lib32/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2'\
-DCMAKE_BUILD_TYPE='Release' \
-D{EXTRA_PLUGINS,PACKAGE_MODE,REBUILD_SHADER,XDG_STD}='TRUE' \
-DWX28_API='FALSE' -DGLSL_API='TRUE' \
-DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config-32' \
-DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc-32' \
-DSDL2_API='ON' -DSDL_INCLUDE_DIR='/usr/include/SDL2/' -DSDL_LIBRARY='/usr/lib32/libSDL2.so'
Note: Yes, I am building 32bit on 64; Yes, I have all of the required lib32 dependencies installed; Yes, they are installed correctly; Yes, I have tested other configurations to isolate this one as a problem, etc etc.