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Use Mtvu hack and decrease the EE cyclerate and Vu stealing or else you may get some glitches on the game.
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(01-24-2015, 01:30 PM)SnakeXIII Wrote: That made my game slower
Looks like mtvu hack slows down this game. then, use gsdx sse 4.1(or) avx over sse2. If, the slow downs still occur then, try using sw mode +3 extra rendering threads.
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Ssakash, do you even own Socom to test?
Also, can you be a bit more specific on which socom game you're playing snake?
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01-24-2015, 07:26 PM
(This post was last modified: 01-24-2015, 07:38 PM by ssakash.)
(01-24-2015, 06:12 PM)Nobbs66 Wrote: Also, can you be a bit more specific on which socom game you're playing snake?
He did mention socom 2.
(01-24-2015, 06:12 PM)Nobbs66 Wrote: Ssakash, do you even own Socom to test?
I never mentioned that, I tested this game.
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01-25-2015, 05:12 AM
(This post was last modified: 01-25-2015, 05:49 AM by Nobbs66.)
So I don't see any graphics issues in the latest GIt, so you'll only need SW for seeing loading screens and cutscenes.
Bump up both the EE cyclerate and VU cycle stealing hacks one notch. Also use MTVU. You can also use the hardware renderer ingame for improved graphics. You should be able to get 3-4x native on it without any issue.
Also, what GSDX are you using, it's not the one that comes with the git builds.