07-18-2011, 11:38 AM
(07-18-2011, 11:20 AM)miseru99 Wrote: Hmm you mean your save state loads correctly, but the game doesn't want to save on memory card? Then it's a corrupted memory card, the state of memory cards isn't really saved inside savestate and actually using save/load state when memory card is used can corrupt it(probably that's why they reload when loading SS). The question if corrupted memory card can be fixed is other thing, requires knowledge of the format itself, probably memory cards get corrupted mostly while writing some headers or index soo it's possible the actual data still exist inside and could be manually cut out from inside, just programs like mymc crashes while trying to read something on the way.
the problem is that its seem the game(disgae) actually save some index of the memory card when i do the ss, why i say this? cause it doesnt matter that i made a new memory(the new memory works just fine, i can even make a new save state, load that ss and save with out problem) cause after i load the old save state the game seems to search for the old memory when i try to save, make it impossible(the game dont find the memory card even when the new one is activated and working fine), so thats why i was thinking in doing the edit of the ss, trying to find and change the id of the memory or something like that, about trying to rescue the info in the corrupted memory, like u say mymc crash after load the ps2 file.