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Segmentation Error on MGS2:SoL
#1
I have Metal Gear Solid 2: Sons of Liberty. I downloaded all parts and now have an ISO file. I attempt to play, and everything seems fine. That is, until I start the game itself. I get a black screen with the words "No Memory Card(PS2) inserted. Need at least 80kb to Save" flickring across every so often. Yes this is the original version, not Substance.
iMac
Intel Core 2 Duo Processor with a 3.06 GHz Speed
4GB Ram
I use the plugins that come with the package, but I switched the ZZ Olg from .19 to .21. I still have both file though. My BIOS is SCPH 70012 (S) (v12) (U) [v02.00] [14-06-2004] ©.NVM
QuartzX it says:
ZZlog: Fill bilinear blocks failed!
ZZlog: Creating Effects
ZZlog: Disabling MRT depth writing
ZZlog: Creating extra effects
ZZlog: Shader file version is outdated! Only log-Z possible(x16)
ZZlog: Using full shaders
ZZlog: Initialization complete
ZZlog: Disabling MRT depth writing
That's it.
Please help.

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#2
The (x16) means that it posted that 16 times on QuartzX
#3
Quote:I downloaded all parts and now have an ISO file

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CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
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