03-23-2009, 12:46 AM
(This post was last modified: 03-23-2009, 12:49 AM by nintendo85.)
Okay, I've got a very annoying issue with Grandia Xtreme (NTSC), a game which I copied from my own disc and was not downloaded. Here's what's annoying; whether the speedhacks are on or off, (1.5/2.0/3.0x, or none) the graphics flicker very rapidly (60fps) and hurt my eyes/give me a headache. So, here is the current setup that I'm currently using:
CPU: Intel Core 2 Quad 2.40GHz
RAM: 2048MB DDR2 SDRAM
OS: WIndows XP Home SP3
Video: PNY GeForce 9600GT 512MB GDDR3
PCSX2 Version: 0.9.6 SVN 791
Speed hacks: Default Cycle Rate, INTC Sync Hack
and escape hack
SPU: SPU-2X 1.1.0
GPU: GSdx 890 SSSE3.0 0.1.14
-Internal Resolution 1440x900
-NLOOP (gray) Texture Filtering (gray), Logarithmic Z,
Alpha Correction
-Aspect Ratio: 16;9
-Pixel Shader: 3.0
-Direct3D9 (Hardware)
BIOS: USA (NTSC v01.60)
Advanced: All Default
While there is a partial workaround (by using ZeroGS KOSMOS 0.97.1), it's doesn't help if I have to load a savestate (white screen but sound still exists). Yes, I do use memory cards and while save states load properly in GSdx, the flashing will NOT go away. I'd use the ZeroGS, but it's outdated and has the load state problems I mentioned earlier in this paragraph. Strangely enough, it runs at 60fps with no speed hacks. Any help or suggestions on how to resolve this stupid strobe-effect issue? And no, before you ask, I won't get Vista just for this one issue.
CPU: Intel Core 2 Quad 2.40GHz
RAM: 2048MB DDR2 SDRAM
OS: WIndows XP Home SP3
Video: PNY GeForce 9600GT 512MB GDDR3
PCSX2 Version: 0.9.6 SVN 791
Speed hacks: Default Cycle Rate, INTC Sync Hack
and escape hack
SPU: SPU-2X 1.1.0
GPU: GSdx 890 SSSE3.0 0.1.14
-Internal Resolution 1440x900
-NLOOP (gray) Texture Filtering (gray), Logarithmic Z,
Alpha Correction
-Aspect Ratio: 16;9
-Pixel Shader: 3.0
-Direct3D9 (Hardware)
BIOS: USA (NTSC v01.60)
Advanced: All Default
While there is a partial workaround (by using ZeroGS KOSMOS 0.97.1), it's doesn't help if I have to load a savestate (white screen but sound still exists). Yes, I do use memory cards and while save states load properly in GSdx, the flashing will NOT go away. I'd use the ZeroGS, but it's outdated and has the load state problems I mentioned earlier in this paragraph. Strangely enough, it runs at 60fps with no speed hacks. Any help or suggestions on how to resolve this stupid strobe-effect issue? And no, before you ask, I won't get Vista just for this one issue.