06-04-2015, 04:14 AM
I have come across a bug when playing the game that is incredibly distracting and very frustrating. Whenever the camera in the game shifts, the entire screen appears to drag and than reset after the camera has stopped moving. The effect is most pronounced when looking around. The bug persists in all rendering options (OpenGL, Directx 9 and Directx 11), but in Directx 9 it is more visible as thin white lines appear on the borders of the screen.
I realize that some of the colors in that picture seem very white and bright, but that must have appeared for only the snapshot, as I did not see it ingame when I took the picture.
Has anybody else encountered this problem in a different game? How did you fix it?
In case this information is usefull, here are some of my specs
CPU: intel i5-3570K
GPU: MSi GTX 660 ti
64 bit windows.
I realize that some of the colors in that picture seem very white and bright, but that must have appeared for only the snapshot, as I did not see it ingame when I took the picture.
Has anybody else encountered this problem in a different game? How did you fix it?
In case this information is usefull, here are some of my specs
CPU: intel i5-3570K
GPU: MSi GTX 660 ti
64 bit windows.