Shadow Tower Abyss Screen Delay
#11
(06-05-2015, 04:19 AM)Blyss Sarania Wrote: Read this first: http://forums.pcsx2.net/Thread-Sticky-Ho...RE-posting specifically #6 which lays out the template for a proper report.

Then make a thread: http://forums.pcsx2.net/Forum-Bug-reporting

Make sure to include all settings and stuff(you should test the other rounding/clamping modes too though I doubt they will have an effect, as well as SuperVU) and hardware specs.

Thanks, I'll probably do that tomorrow.

On an unrelated note do you know anything about the texture flashing? The only way I can solve it is by using software mode.
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#12
(06-05-2015, 04:28 AM)spamqad Wrote: On an unrelated note do you know anything about the texture flashing? The only way I can solve it is by using software mode.

Hardware mode can produce various glitches in various games. Hardware is fast. Software is accurate. Kind of a trade off.

Other than that, I don't have this game so I can't tell you anything about that. Depending on what you mean by "texture flashing" this game could use mipmapping (which doesn't work in hardware mode) and that would cause it. And the only solution would be to use software mode.
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