I see different issues in those pictures, which one are you refering to? What are your GSdx settings? what PCSX2/GSdx version are you using?
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
02-16-2012, 07:23 PM
(This post was last modified: 02-16-2012, 07:25 PM by reminisce2905.)
Actually, it's the same issue. The pixelation problem stays as a whole vertical line as you see in the screenshots. Its just that it shifts around as you move your character around. I took it from different positions to give you a good look.
Version: GSDX:5092 / PCSX2: 5092
Settings: DirectX11 - DirectX9 fixes the problem, but unfortunately I need to run it in DX11
3x native - I tried changing it to native resolution. Did not fix the problem.
Texture filtering ticked half mode. Tried turning this off and on 2nd stage. Did not fix the problem.
Allow 8-bit textures ticked. Tried unticking. Did not fix the problem.
Edge anti-aliasing ticked. Tried unticking. Did not fix the problem.
If it is a directx problem then I'll have to deal with it. But if there is a way to run the game on DX11 with the problem being solved, I would like to know.
Turn On Offset Hack may help!
annhau1000- I have tried that but to no avail.
Maybe it's just an issue with DirectX11.. hmm.
02-17-2012, 11:43 PM
(This post was last modified: 02-17-2012, 11:45 PM by hyakki.)
that's strange since usually the offset hack fixes that, have you tried native mode? that also seems to fix it. (Im talking about the black border on the right and bottom), I don't see the pixelation in my game that you have in your screenshot, maybe its your video card drivers.
Intel Core I7 firstname.lastname@example.orgGHz(TB, HT), 6GB DDR3@1600MHz, Geforce 970 G1