10-07-2013, 11:34 AM
I've got an Intel i7-3820 @ 3.6ghz but overclocked to 4ghz and an AMD 7970 running windows 7 ultimate. However, it's impossible for me to break 60fps on any game (PCXS2 1.0.0) and specifically Budokai Tenkaichi 3, which can go down to even 23fps. I've run the game with everything else turned off except task manager + real temp to try and identify the source of the problem. Task manager seems to think it never uses more than 17% of my cpu and 1.85gb of my available RAM, and my temps never go above 55 degrees (Celsius)
Now in this state it seems to flicker between 55ish fps, however if I begin recording with literally any software (frap, action!, d3d and dxtory are the ones I've tried) it goes down to 23 fps but cpu usage never goes higher than 23%. I've posted in their support forums and all of them say it's a problem with PCSX2. "CPU bottleneck" is repeatedly mentioned but no-one seems to want to explain what that is or how to fix it. Recording disregarded, the wiki says:
CPU: Intel core I7 860@ 2.8Ghz (Core 2 Duo with 3.0 Ghz+)
GPU: ATI Radeon HD 4650DP 2GB (A 1GB Graphics Card with Pixel Shader 3.0)
Comments: Full Speed @ 83 fps Constant. This Game is Medium Demanding.
How the hell are they getting such high speeds? How is a 2.8ghz computer out performing a 4ghz computer? Surely this means shenanigans are occuring within PCXS2? If this is something clearly not related to the program then I'll keep looking. Any ideas?
Now in this state it seems to flicker between 55ish fps, however if I begin recording with literally any software (frap, action!, d3d and dxtory are the ones I've tried) it goes down to 23 fps but cpu usage never goes higher than 23%. I've posted in their support forums and all of them say it's a problem with PCSX2. "CPU bottleneck" is repeatedly mentioned but no-one seems to want to explain what that is or how to fix it. Recording disregarded, the wiki says:
CPU: Intel core I7 860@ 2.8Ghz (Core 2 Duo with 3.0 Ghz+)
GPU: ATI Radeon HD 4650DP 2GB (A 1GB Graphics Card with Pixel Shader 3.0)
Comments: Full Speed @ 83 fps Constant. This Game is Medium Demanding.
How the hell are they getting such high speeds? How is a 2.8ghz computer out performing a 4ghz computer? Surely this means shenanigans are occuring within PCXS2? If this is something clearly not related to the program then I'll keep looking. Any ideas?