Shift+F8 does not save .obj files
#1
I was looking for tutorials on ripping 3D models from games. Several I came across used 3D Ripper DX; unfortunately it doesn't work for GS plugins on my computer (though it works perfectly fine on Dolphin...)

Anyways, a couple other tutorials suggested I use PCSX2's built-in snapshot to dump the scene into a .obj file (Shift+F8), which was perfect for me. However, after I did so and checked the snaps folder, it only seemed to save the .gs and .bmp files, with no .obj, which is the only thing I actually wanted.

Was this a feature taken out of newer versions of PCSX2? Actually, let me go test that out right now.

[Edit]
Derp. Never mind. Yes, this looks like it was taken out. Works just fine in 0.9.8.
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