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Shimmering texture when moving
Not sure if this is my gfx card configuration, plugin configuration or pcsx2. When moving around in FFX (and probably other games) a shimmering effect occurs on some textures as soon as I start moving the character around (but not when stationary)... it doesn't look like it doesn't belong there, it just doesn't look nice, and is a bit of a headache to look at. Also objects further away from the camera seem to move in slightly perceptable but annoying jerks. Anyone know what's up?

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You're playing an 8 year old game, that's up Tongue2
You can reduce the shimmering by increasing the D3D native res in GSdx.

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