Shrek the Third [SLUS 21454] (U)
#1
status=6;
version=1.7.0;
console=PS2;
crc=90A9963E;
img_t=1238003951j08;
img_f=1238003934j08;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

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#2
status is ingame on pcsx2 r5350
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#3
Please read THIS first before submitting. Do the same thing for your other posts too.
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#4
1)Game title-Shrek the Third
2)ELF nameWackoLUS 21454
3)Game CRC=90A9963E
Compatibility report:Work fine

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 5 of June- Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Standard
EE/VU Rounding: Standard

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:



Bugs:Hardware mode have horrible sounds bugs,likes a chainsawn and terribles blanks grafichs ands variations ,distorctions....Software mode its fine,just have some lag in audio.

Status

Playable
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#5
PC Specs:
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB


OS:Windows 8.1 x64
Build Description: PCSX2 Nightly - v1.7.2095 Release Pack - Windows 
* Automatic fixes


If other please specify: N/A


BIOS Used: Europe v02.00(14/06/2004) Console


EE/VU Clamp modes: Standard
EE/VU Rounding: Standard


Speedhacks Used:
* INTC Spin Detection
* Wait Loop Detection
* mVU Flag Hack
* MTVU


Gamefixes Used: N/A


Amount of testing done (little/medium/much/completed-game):
Completed


Comments:
Runs at full speed of 1620p (3K) 60 FPS, no brakes and freezes. The game was 100% complete, there were no crashes, errors or freezes, you can play safely.


Bugs: There are no more problems in the first level (with the statue and tables). After fixing in the first level, in the second level, a “black zone” appears behind Shrek after talking with the Cat, and this is also a problem at other levels, I checked it myself. But in emulator build v1.7.2090, this problem was fixed in Automatic fixes, But if you have old emulator build v1.7.0 use VU Rounding to Nearest.


Status:
Perfect 100%


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