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Sled Storm [SLUS 20363] (U)
#1
status=5;
version=1.3.0;
console=PS2;
crc=D3C32691;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status goes from playable to ingame.

Bugs:

Hangs shortly ingame with console showing VIF error.
Vif1: Unknown VifCmd! [49]

Status
Ingame
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#3
Youll definitely have to lend me this bro, i don't have it Sad
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#4
This is now fixed in r5477. Also i found while testing, the missing polys at the bottom of the screen can either be solved by using "extra" VU clamping while using MicroVU or switch to Super VU with normal clamping. That said, SuperVU is a MUCH faster option (i'm talking about 20fps faster) if you aren't able to use MTVU.

SuperVU will throw up an assertion error, but if you hit ignore it goes away and it's happy forever then ;p
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#5
1)Game title-Sled Storm
2)ELF nameWackoLUS 20363
3)Game CRC-D3C32691
Compatibility report:Work fine.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Nearest full,completed.
EE/VU Rounding: Chop chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:

Bugs:N/A

Status

Playable

(12-08-2012, 03:04 PM)refraction Wrote: This is now fixed in r5477. Also i found while testing, the missing polys at the bottom of the screen can either be solved by using "extra" VU clamping while using MicroVU or switch to Super VU with normal clamping. That said, SuperVU is a MUCH faster option (i'm talking about 20fps faster) if you aren't able to use MTVU.

SuperVU will throw up an assertion error, but if you hit ignore it goes away and it's happy forever then ;p
http://forums.pcsx2.net/attachment.php?aid=49681
Here.
MTVU not needed.
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