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11-16-2012, 08:10 PM
(This post was last modified: 11-16-2012, 08:14 PM by nosisab Ken Keleh.)
That's a sign the video card is already struggling to give those values, assuming they are for PAL and NTSC respectively and not that is varying around it.
Without the computer specs information is hard to say.
You may want to try speedhacks and/or reduce the internal resolution.
Edit: If the particles are emulated in CPU as well, the problem may be sheer lack of CPU power, again, please post your CPU specs to get further help, giving us PCSX2 settings would help us helping you also.
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What's your gpu and how much vram does it has?
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11-17-2012, 12:12 AM
(This post was last modified: 11-17-2012, 12:12 AM by fade2black001.)
Its not really about the amount of Vram a card has but rather its core speed.
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11-17-2012, 12:16 AM
(This post was last modified: 11-17-2012, 12:17 AM by The Walking Glitch.)
I have that problem with the intro in Jak 3, when running in software mode. When it throws particles all over the place, my computer starts sounding like a vacuum, and the game slows to about 45-50 fps. It's going to happen no matter what.
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In my case, in native games, and emulated games, I get slow downs when there are excessive particles on my screen. Even in MineCraft with a server running on another computers, blowing tons of TNT still brought my GPU to its knees trying to render the ridiculous amount of particles. I would imagine that the issue is only magnified in emulated games. Just my guess though, and I have not looked at any of the code myself for pcsx2, and don't know the specifics of the games, so at best my guess is that, an educated guess.