So anyway to get xenosaga to run 60 in hardware mode with alot of mechs in battle
#11
yep i do and its just started recently its not all cutscenes either
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#12
I think out of sync in cutscenes is reasonable using async mix. This should mainly happen after some stuttering. Ingame it shouldn't really happen I guess. I think this is a typical tradeoff if you prefer timed audio including stuttering or out of sync audio without stuttering.

I think you already solved some problems or? Can you please summarize the current status and which problems you now would like to solve?
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#13
im pretty sure i solved the fps issue in hardware mode not sure if it will happen with all mechs on screen and ill let you know how the audio goes probly tommorrow : )
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