So close but so far...
#1
So far, I've gotten everything to work. I can run pcsx2, i select the BIOS, and then I choose my ISO. A screen loads but it quickly closes and this is given...

Notice: GS Plugin does not implement GSsetFrameLimit.
MTGS > Thread Started, Opening GS Plugin...
ZZogl: Using ZZ Ogl :0.21.213
ZZogl: creating zerogs
ZZogl: Got Doublebuffered Visual!
ZZogl: glX-Version 1.4
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-fjniOr/org.macosforge.xquartz:0".
ZZogl: Depth 24
ZZogl: you have Direct Rendering!
ZZogl: Using multitexturing
ZZogl: Maximun texture size is 16384 for Tex_2d and 16384 for Tex_NV
ZZogl: Disabling MRT depth writing
ZZogl: Fill bilinear blocks failed!
ZZogl: Creating effects
ZZogl: Creating extra effects
ZZogl: using full shaders
ZZogl: initialization successful
Plugins opened successfully.
loadElfCRC: cdrom0:\SLUS_205.15;1
loadElfFile: 2223064 bytes
loadElfFile: cdrom0:\SLUS_205.15;1; CRC = 07AD79C9
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
ZZogl: Disabling MRT depth writing
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_205.15;1
Loading from a CD rom or CD image
loadElfFile: 2223064
addr 15508 "rom0OhmySDSYS" -> "cdrom0:\SLUS_205.15;1"
addr 15c70 "rom0OhmySDSYS" -> "cdrom0:\SLUS_205.15;1"
addr 216d8 "rom0OhmySDSYS" -> "cdrom0:\SLUS_205.15;1"
addr 90a80 "rom0OhmySDSYS" -> "cdrom0:\SLUS_205.15;1"
loadElfFile: cdrom0:\SLUS_205.15;1; CRC = 07AD79C9
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
Opening Plugins...
Plugins opened successfully.
ZZogl: Disabling MRT depth writing
Offset 0xa057000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 5675 Segmentation fault: 11 ./pcsx2

...I'm running OS X Mavericks. Does this have something to do with it?
ALSO, I'm not very... tech savvy, so please try to make any help/explanations as simple as possible for a dumb person like me! ^^; Thank you!
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#2
I recommend trying out this way of running PCSX2, it should work much better than the native Mac port:
http://forums.pcsx2.net/Thread-Testers-W...-OS-X-v1-0
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