Socom Combined Assault CO-OP
#11
(10-22-2015, 08:29 AM)RaymanDK Wrote: No luck. Can't see each other ingame with Hamachi.

Follow this guide:

http://forums.pcsx2.net/attachment.php?aid=52548
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#12
I did. Same game and everything.
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#13
Okay update.

Made Hamachi work. Lag fixed.

Now the game hangs up though. Any idea?
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#14
Please post the full emulog. Is the game crashing but pcsx2 still working or pcsx2 crashing?
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#15
I can't attach the log. And the CODE thing doesnt minimize in the post.

It's game freeze/hang. emulators still work.

But this is what's in there:

"rDMA
* pcap io: Sending 115 byte packet.
* pcap io: Sending 70 byte packet.
* pcap io: Sending 103 byte packet.
* pcap io: Sending 60 byte packet.
* pcap io: Sending 60 byte packet.
rDMA
* pcap io: Sending 62 byte packet.
wDMA
* pcap io: Sending 130 byte packet.
* pcap io: Sending 60 byte packet.
* pcap io: Sending 62 byte packet.
* pcap io: Sending 111 byte packet.
* pcap io: Sending 60 byte packet.
rDMA
wDMA
* pcap io: Sending 138 byte packet.
rDMA
* pcap io: Sending 61 byte packet.
* pcap io: Sending 81 byte packet.
* pcap io: Sending 116 byte packet.
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
rDMA
Closing plugins...
Closing DEV9
Waiting for RX-net thread to terminate...done
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully."
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#16
Emulog here. Emulator works fine, but game just hangs.

It's random too. Around 10 sek to 5 min before it hangs. Unplayable though.


Attached Files
.txt   Friend - Host- Crash - emuLog.txt (Size: 17,66 KB / Downloads: 304)
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#17
http://buildbot.orphis.net/pcsx2/

Try out one of the newer 1.3.1 builds from here, they come with a newer version of the Dev9 plugin among many other improvements.
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#18
Which one though?

The top one is coursing graphical errors you could usually fix in the VU setttings.
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#19
(10-23-2015, 05:21 AM)RaymanDK Wrote: Which one though?

The top one is coursing graphical errors you could usually fix in the VU setttings.
Try the OpenGL hardware renderer for the GS plugin with the top build.
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#20
The graphical errors you mean are those diagonal lines correct? I just tested the game out to make sure and had those lines til I set those VU settings then Shutdown and rebooted. Works fine now.
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