Software and Hardware Rendering on PCSX2's GSdx
#11
Some believe a few AVX2 cores can replace the iGPU.
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#12
(12-18-2012, 06:08 PM)nosisab Ken Keleh Wrote: Do you know that PS2, more precisely the ganging of EE, VU0, VU1 and GS itself (not counting the interface between EE<->GS) have a lot more "registers" than any modern CPU has? then the need to be liberating x86 registers more times than actually processing the data, what means transfering to memory, getting back, returning execution points... Man, I tell you, any these emulator's devs would have A LOT more easier task creating PS2 itself.

You just desc
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