..:: PCSX2 Forums ::..
Register | Help | Log In |
Register PCSX2 Site Forums Member List Donate View Today's Posts Search

Current time: 03-20-2010, 11:33 AM Hello There, Guest! (Login — Register)

..:: PCSX2 Forums ::.. / PCSX2 Discussion and Support / General Discussion / Software rendering is FASTER than hardware rendering?

1 user browsing this thread: (0 members, and 1 guest).

Post Reply 
 
Thread Rating:
  • 1 Votes - 2 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode | Linear Mode
Software rendering is FASTER than hardware rendering?
Author Message
bkwegoharder Offline
Member
**

Posts: 148
Joined: May 2009
Location:
Post: #1
Software rendering is FASTER than hardware rendering?
So I was testing things out and playing around in Grand Theft Auto Vice city Stories. I have an i7 so software rendering is viable for me on my system.

This is my whole system.

Intel Core i7 920 @ 2.8GHz
4GB DDR3
ATi Radeon HD 4850

I'm using PCSX2 revising r1888. It's the latest official beta using the old gui. I have gsdx version 1650.

So at first I was playing with gsdx set to software, with it rendering on six threads. I decided to switch over to hardware. As soon as I swicthed over to hardware I immediately noticed that my frame rate dropped by like 20fps. This was with gsdx set to native so it was rendering everything that software mode had to render. I swicthed back to software to double check and yes I was getting lower framerates at the specific area I was in. In other areas the frame rate would sky rocket though, like in stores and other places, but I was surprised that there are actually situations where software beats hardware.


Can anyone explain why this might happen?

Here are some screenshots as proof

Grand Theft Auto Vice City Stories Software Rendering
[Image: 2vnexjk.jpg]

Grand Theft Auto Vice City Stories Hardware Rendering
[Image: 17pmk7.jpg]
(This post was last modified: 11-16-2009 05:38 PM by bkwegoharder. Edit Reason: )
11-16-2009 05:34 PM
Find all posts by this user Quote this message in a reply
Air Offline
PCSX2 Programmer
******

Posts: 1.144
Joined: Nov 2008
Location: Meshoppen, PA
Post: #2
RE: Software rendering is FASTER than hardware rendering?
Several scenes in several games are faster in software than hardware on my Quad. But then again, native resolution isn't usually a good comparison base, since upping internal res in HW mode rarely impacts performance (unless your video card sucks or you use very very high internal resolutions) and the visual quality is often magnitudes better.

So yea, I still prefer HW in any game that doesn't require SW for performance reasons.

Jake Stine (Air) - Programmer - Pcsx2 Development Team
(This post was last modified: 11-16-2009 06:36 PM by Air. Edit Reason: )
11-16-2009 06:35 PM
Find all posts by this user Quote this message in a reply
Shadow Lady Offline
Advanced Newbie
*******

Posts: 2.931
Joined: Dec 2008
Location:
Post: #3
RE: Software rendering is FASTER than hardware rendering?
I agree with that, even in games that you get small glitches Hardware with higher resolution generally looks better. As for this game I think someone before mentioned software worked better for it and as Jake already mentioned there's more games that behave like this is no biggie, would be interesting tho if this was the case for all your games. Tongue

Pentium Dual-Core E2160 @2.75GHz -- Geforce 9600gt @700/1080mhz -- Windows 7 x64/Windows Server 2008 R2
11-16-2009 08:38 PM
Find all posts by this user Quote this message in a reply
« Next Oldest | Next Newest »
Post Reply 


  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread
Forum Jump:


Current time: 03-20-2010, 11:33 AM

Contact Us | PCSX2 | Return to Top | Return to Content | Lite (Archive) Mode | RSS Syndication

Powered By MyBB, © 2002-2010 MyBB Group.
Theme created by IncadudeF and modified by bositman