Star Wars - The Force Unleashed [SLUS 21614] (U)
#1
status=5;
version=1.7.0;
console=PS2;
crc=879CDA5E;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7-4700MQ @2.4 Ghz w/ Turbo Booting
GPU: Nvidia GTX 770M 3072 MB

Build Description: PCSX2 1.1.0 Release Pack - Windows
If other please specify: r5760

BIOS Used: USA v01.60(7/02/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

preset 3 with MTVU

Gamefixes Used:

none

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Seems to play fine, FPS sits around 60fps.

Bugs:

Visuals broken in bottom half of the screen on hardware mode, works in software, all backends. No HP or Force bar is shown in any backends.

Status
Playable
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#3
Thank you for the update Smile
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#4
It's hardly playable. You can't see your HP and you can't see any of the buttons during quick time events. Can't get trough the first stage.
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#5
but you can play if you know what you're doing Tongue
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#6
The quick time buttons do not show up on the screen. You have to be able to successfully get through an entire quicktime event with no errors or the game resets to right before the quicktime event. Since these are randomized, this makes it impossible to get past the first stage.
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#7
PC Specs:

CPU: AMD dual core 3.2Ghz
GPU: AMD Radeon hd 7770

Build Description: PCSX2 1.2.1 Release Pack - Windows

BIOS Used: USA v01.60(7/02/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Amount of testing done: medium

Comments:

Framerate and most of the visuals function properly in software mode, but quicktime events are impossible to get through because the prompts do not show on the screen.

Bugs:

Quicktime prompts do not show up on the screen.

Status
Ingame
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#8
Thanks for the update, did you try playing with the EE/VU clamping and rounding modes to get the prompts to show?
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#9
You can theoretically solve this problem. If this is classified as 'playable' I don't know:

Code:
1   - F1
2   - quicktime event over?
3   -> No:
4   -- GoTo 7
5   -> Yes:
6   -- GoTo 14
7   - guess key. Is it right?
8   -> Yes:
9   -- F1
10  -- GoTo 2
11  -> No:
12  -- F3
13  -- GoTo 2
14  - Be happy.
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#10
It's a little too much work to class it as playable and not "really" a solution, more of a guessing game workaround.
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