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OS: xbmcbuntu
Graphics: Intel HD P3000 (ivy bridge integrated graphics)
PCSX2 version: latest (used apt-get install pcsx2-unstable)
Plugins:
libzzogl-0.4.0.so (also tried libzzogl-0.3.0.so, same behavior...libGSdx-0.1.16 crashes)
libonepad-1.1.0.so
libspu2x-2.0.0.so
rest are null
When I run any game, I can hear audio, but the entire screen changes color all at once. In other words, the entire screen is always filled with the same color, but the color changes with the game.
Is the OGL graphics plugin I'm using not compatible with integrated Intel graphics? Is there another plugin available for linux that I can try?
Thank you
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09-22-2013, 01:51 PM
(This post was last modified: 09-22-2013, 01:52 PM by DaTankAC.)
To summarize...go to this thread...
http://forums.pcsx2.net/Thread-Menu-and-...ot-show-up (the one right next to yours)
Follow my instructions from post 7 here. Show the results on the screen or prefer attached in a text sheet.
Forgot to add...do this while running a problem game with GSdx plugin. you can even try hardware mode and software mode. Make sure to distinguish which mode the errors are from.
OS: Linux Mint 17.2 64 bit (occasional Antergos/Arch user)
(I am no longer a Windows user)
CPU: Intel Pentium G3258
GPU: Nvidia GTX 650 Ti
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Hmmm, these errors don't make sense. Are you sure these outputs are when the game is actively running?
OS: Linux Mint 17.2 64 bit (occasional Antergos/Arch user)
(I am no longer a Windows user)
CPU: Intel Pentium G3258
GPU: Nvidia GTX 650 Ti
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Location: Florida, USA
There really isn't anything else besides mesa. Try updating your mesa as it is kinda old. If you have Ubuntu/Mint you can use this PPA.
https://launchpad.net/~xorg-edgers/+archive/ppa
It also depends on what kernel you are running.
OS: Linux Mint 17.2 64 bit (occasional Antergos/Arch user)
(I am no longer a Windows user)
CPU: Intel Pentium G3258
GPU: Nvidia GTX 650 Ti
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Location: Grenoble, France
Normally if it doesn't support GLX 3.3 context (X is important) it will switch to EGL. It used to work on mesa (AMD), however you got an EGL_BAD_MATCH. I would need to check it, which mesa version do you have?
Note: I won't have any free in the next 2 weeks.
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@schumacher574,
I commit a minor change on GSdx could you test it?