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PCSX2 settings? Plugin settings? What do the EE/GS% numbers in the game window say when you get slowdowns?
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05-10-2011, 11:50 PM
(This post was last modified: 05-10-2011, 11:57 PM by Shadow Lady.)
Try enabling the "Native" option and enabling/disabling "Allow 8-bit textures" in GSdx or switching to software mode (F9 while playing) and see if you get any difference at all.
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First things first... disable speed hacks completely... Aggressive speed hacks are just that, aggressive. They can cause issues including slowdowns. After you disable all speed hacks, give the %'s again for EE and GS.
As for the game running in german... boot the bios by itself, make sure the language is in english. If it still tries to display the game in german use a full boot instead of a quick boot.
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That 99% EE makes it very clear that your CPU is holding you up. Makes sense, IIRC this game was rather demanding on the processor (don't own it, just read it).
If Speedhacks haven't done it for you, then it's your CPU that needs to be stronger (2.8Ghz is "nothing special" with PCSX2). If you can OC, it will improve emulation speed. Otherwise, go for the "Aggressive plus" or even "Most Harmful" Presets. That's basically all you can do for any game your CPU falls short on.
UNLESS OF COURSE this is one of those games that will run faster with software rendering. Again, I can't speak from experience with this particular game, but I've encountered some that seriously need software rendering for any real speed.
Just reiterating Shadow Lady's advice. You never commented on it... (did you try it?)
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05-13-2011, 01:58 AM
(This post was last modified: 05-13-2011, 02:07 AM by nosisab Ken Keleh.)
Yes, he is serious about it. First because what dictates the CPU/GPU power need is not the emulator itself but the game being emulated; second the emulator does not uses all the cores atm.
PS: forgot the thirdh, try not comparing native games with emulated, they are too different to provide reliable results. One emulated game might flow like a calm stream while another can flow like troubled waters and yet another might not flow at all. Only now the hardware is becoming powerful enough to allow the developers to aim for real accuracy instead needing to recurs to all types and kind of compromises to achieve acceptable performance, that's the main reason for the speedhacks.
Imagination is where we are truly real
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Racing games in particular seem to really push the PS2, and thus difficult to emulate on PCSX2 (not all racing games, but some of the hardest to emulate speed wise seem to be racing games, see GT4 for the penultimate example).
There are many games even on the latest processors overclocked to 5ghz that don't play full speed due to either emulation issues, or simply by the complexity of the game itself.