04-26-2015, 08:31 PM
Pointing gregory to this patch might be good as well. Maybe you can post a diff in the gsdx thread.
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04-26-2015, 08:31 PM
Pointing gregory to this patch might be good as well. Maybe you can post a diff in the gsdx thread.
Yeah I'll send him a PM about it along with testing results as well. Right now the border is still there sadly, even with his hack.
[Edit] Sent. AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
04-26-2015, 10:49 PM
Please post a gs dump so I can do replay it on my side.
However, I'm currently improving the opengl backend of GSdx. So it won't be my priority.
This is it I think. (Shift+F8 right?)
http://lastfencer.net/gsdx_20150426230326.gs It's from PCSX2 1.3.1-182 and it's with the patch I PMed you about applied to the GSdx. I can also make a gs dump without if you need it. Just let me know. And no worries about the priority. Anything you can do whenever will be appreciated. AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2) |
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