Just started playing Tales of the Abyss (NTSC version) but I've been having these random stutters/slowdowns in certain situations. I get slowdowns in some towns and cutscenes and I get stutters when saving,loading, entering a new area and entering a battle. I've been fooling around with speed hacks, without speed hacks, trying different resolutions and AA levels but I still can't fix it. The one thing I haven't tried is using different graphics plugins because I have no idea what the one ones do and usually the game crashes when I try to load it using them.
many the problems for both should reduce avoiding AA and reducing the internal resolution where it applies... Emulation is not the same thing as running native PC games and the CPU is somewhat more loaded, neither those CPUs have the juice for that. Try it and things should enhance by a significant amount.
Imagination is where we are truly real
Yea, keep the Anti Aliasing disabled no matter what.
08-06-2010, 10:16 PM
(This post was last modified: 08-06-2010, 10:25 PM by Pacmaney.)
Currently using 768 by 768, no AA, 2x EE Cyclerate, Wait Loop Detection,Spin Detection, 1 VU Cycle stealing. Improved performance somewhat, still getting crashes and slowdowns however. Also the bloom is messed up is some places.
As long as your overclocking is stable there is no problem.
CPU: C2D E8400 @ 3.6
GPU: GTX 560Ti 2Gb
MOB: Asus P5QL
RAM: Crucial 4Gb
OS: Windows 7 64bit/XP 32bit