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Tales of the Abyss Sound Issue
This is a separate issue from the one I posted about before ><

Seemingly at random, certain sounds stop happening. Shortly after, usually after the end of a battle or while loading, the game freezes entirely. It could just be a coincidence but it doesn't seem like it.

I've tried several different sound plugins, including SPU2-X 1.1 and 1.2, GiGaHeRz's SPU2 1.9, P.E.Op.S SPU2, ZeroSPU2r-514 and ZeroSPU2r1455. Along with almost all of the different settings within the plugins.

I can most more specs if needed. I finally managed to get the game working perfectly fine aside from this issue.

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Tried with both the stable and the latest beta? Do you use any speedhacks? what's your settings? are you using savestates a lot? cause they can cause that too :P
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
I'm using the newest beta. With the latest stable I can only get around 40 FPS max.

I went ahead and attached all the relevant settings, no patches or gamefixes are on.

I don't normally use savestates until I notice that the sounds are missing, just to have a backup in case I crash soon.

Attached Files Thumbnail(s)
Try pressing the "defaults" button in the advanced settings and using no speedhacks, use SPU2-X and also try making an ISO of the game and run it with Linuz ISO cdvd plugin.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
i have this problem too and the only way to get around it is turn off vu cycle stealing

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