Tennis Court Smash [SLES 51860] (E)
#1
status=5;
version=1.7.0;
console=PS2;
crc=E0120BF0;
img_t=1124317185147j06;
img_f=1124317185146j06;
wikiurl=Link;
Code:
empty


Attached Files Thumbnail(s)
   
Image(s)
   
[Image: ref-sig-anim.gif]

Reply

Sponsored links

#2
PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-157
If other please specify: N/A

BIOS Used: Europe v02.30 (20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL Hardware, 4x Native, Bilinear (PS2) Texture Filtering, Texture Filtering of Display (disabled)

GSdx HW Hacks: None

Speedhacks Used: N/A

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Works only in the menu. And even that is unstable.

Bugs:

* Broken polygon models in the menu (map and characters)
* Extra lines at higher than native resolutions (appearing not every time).
* Completely broken gameplay that is almost impossible to see.
* Large drops in speed in hardware mode. This (possible) can be compensated for by speedhacks (since this is EE load), but it makes no sense due to the non-working gameplay.
* May cause emulator's crash.

Status
Menus


Attached Files Thumbnail(s)
                   
Reply
#3
PC Specs:

CPU: Intel® Core™ i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0-DEV-229
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL (Hardware), Binilear (PS2), 3x Native, Basic Blending Accuracy,

GSdx HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:

everything that ANd93ml says is true. it's a broken game.. but it is one that gets in-game. MTVU is recommended.


Bugs:

* Broken polygon models in the menu (map and characters)
* Extra lines at higher than native resolutions (appearing not every time).
* Completely broken gameplay that is almost impossible to see.
* Large drops in speed in hardware mode. This (possible) can be compensated for by speedhacks (since this is EE load), but it makes no sense due to the non-working gameplay.
* May cause emulator's crash.

Status
Ingame
Reply
#4
PC Specs:

CPU: Intel® Core™ i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0-dev-1764
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GS Settings: OpenGL, Bilinear (PS2), Accurate DATE, 3x Native, Basic Blending Accuracy,

GS HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:



Bugs:



Status
Playable
Reply




Users browsing this thread: 1 Guest(s)