06-07-2017, 01:06 PM
so ive been having this problem with Digimon world 4 where there are coloured-ish lines around the text when using Bilinear(Forced) or excluding sprite.
is there a way to fix this problem , the reason im asking is because if i used nearest or Bilinear (PS2), the quality goes down and the edges become a big jagged
Specs :
Amd Fx6300 6-Core overclocked to 5.0Ghz
GTX 960
8 GB Ram
Using PCSX2 1.5.0-DEV-2115-GF8787ca
latest build as of 6/6/17 i guess
is there a way to fix this problem , the reason im asking is because if i used nearest or Bilinear (PS2), the quality goes down and the edges become a big jagged
Specs :
Amd Fx6300 6-Core overclocked to 5.0Ghz
GTX 960
8 GB Ram
Using PCSX2 1.5.0-DEV-2115-GF8787ca
latest build as of 6/6/17 i guess