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Texture Glitches
#1
Yo. I tried running Ape Escape 2 in pcsx2 and it works just fine, the movies, sound and the gameplay runs smoothly, there's just one problem:

http://www.youtube.com/watch?v=iiGu-9WKKVY

The textures goes bananas. Is it the .iso that's corrupted or is it something else? My specs:

Operating System: Windows 7 Professional 64-bit (6.1, build 7600)
Processor: Intel® Core™ i7 CPU 920 @ 2.67GHz (8 CPUs)
Graphics Card: GeForce GTX 470 (x2 SLI)
Memory: 6144MB RAM
DirectX Version: DirectX 11

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Tried all three GSdx files but the glitch occurs anyway. Everything is set to their original values. Post here if you need more info, thanks.
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#2
tried in software mode ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
(02-06-2011, 04:13 PM)jesalvein Wrote: tried in software mode ?

Tried starting it in software mode both 9 and 10. FPS dropped to like 10-15 and the graphical glitches are still present. :/
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#4
tried to disable all speedhacks ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
(02-06-2011, 04:52 PM)jesalvein Wrote: tried to disable all speedhacks ?

All speedhacks are disabled by default, so yep. :/
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#6
Thats a PATH3 masking bug, if you can get hold of a newer copy of PCSX2 from the SVN (we won't be providing links), then it should be fixed.

also use a newer gsdx, those versions are ancient ;p
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#7
(02-06-2011, 11:31 PM)refraction Wrote: Thats a PATH3 masking bug, if you can get hold of a newer copy of PCSX2 from the SVN (we won't be providing links), then it should be fixed.

also use a newer gsdx, those versions are ancient ;p

Ah, silly me. I'll try GSdx10 0.1.4 later today.

EDIT: Or GSdx v0.1.16, dunno which one. Some confusion whichever is the latest.
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#8
the latest is the one coming with the pcsx2 0.9.7 beta...
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
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#9
(02-07-2011, 10:21 AM)iakoboss7 Wrote: the latest is the one coming with the pcsx2 0.9.7 beta...

Hm, then it's a good chance I've already tried it... :/
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#10
Reinstalled pcsx2 0.9.7 beta and used GSdx v0.1.16 in Direct3D11 hardware, still got that masking bug. Dang. Glare
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