Texture filtering
#1
Hi, I was just wondering what the difference between a check mark in the box and a blue square in the box was (as opposed to the box being blank).
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#2
Another question while I'm here, is there a way to turn on anti aliasing for the newer versions of gsdx in hardware mode? I'm using revision 3693.
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#3
when its a square it makes the quality better for 3D only, when its a tick it does the same for 2D staff also.

in the gsdx ini you have to change the 0 to 1 in the last sentence (allowhacks)
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#4
Thanks! That helped a lot.
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