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I can confirm there's not a config in the world that 'fixes' this game. If I had to pick only one more game to be fixed in this emu, Path of Neo would be it.
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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Thanks Tomgrazer! But I'm not seeing the same results with the same settings. Maybe there's something else that impacts this? I still see a ton of blue on many textures on every scene with many missing text strings.
The only setting that seemed to change anything really was the skipdraw but all it does is make the game run full speed but make the gfx worse.
Hoping we can get some dev attention on this soon. Please let me know what I can provide to help.
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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If you have speed issues I would suggest to make your own thread to get support.