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The games suddenly changed from 50 fps to 60 after updating the emulator
#1
Question 
As I said in the Thread Subject the games I played at 60 fps changed after updating the emulator at 50 fps, the games in question have been Devil May Cry and Dark Cloud, which is the way to get back to the 60 fps games ?

Possibility information of interest: the games take longer time to load (at the beginning of these) after updating


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#2
You need to give us more info than that. Are they the PAL or NTSC versions? What are your video settings in pcsx2 and what renderer are you using? Please provide your system specs. CPU, GPU, RAM, etc

According to your screenshot, it's playing at 100% speed, so the games may only run at 50fps (PAL)
Windows 10 64 bit OS
Intel Core i7-6700 3.4 GHz
Geforce GTX 1060 3GB
16 GB DDR4 RAM
#3
Please provide your emulog. (Need to check SetGsCrt SYSCALL message)

EDIT: Also could you provide the content of your "PCSX2_vm.ini" file present in the inis folder of your PCSX2 directory?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction

[Image: 84t1dRu.png]
#4
(06-06-2017, 05:23 AM)envisaged0ne Wrote: You need to give us more info than that.  Are they the PAL or NTSC versions?  What are your video settings in pcsx2 and what renderer are you using?  Please provide your system specs.  CPU, GPU, RAM, etc

According to your screenshot, it's playing at 100% speed, so the games may only run at 50fps (PAL)

The thing is that the game before updating the emulator went to 60 fps and now after update it starts to work in 50 fps.

PD: The information you requested, I will add this now
#5
(06-06-2017, 07:30 AM)ssakash Wrote: Please provide your emulog. (Need to check SetGsCrt SYSCALL message)

EDIT: Also could you provide the content of your "PCSX2_vm.ini" file present in the inis folder of your PCSX2 directory?

how can i do this "Please provide your emulog. (Need to check SetGsCrt SYSCALL message)"?

Here is the content of my PCSX2_vm:

[EmuCore]
CdvdVerboseReads=disabled
CdvdDumpBlocks=disabled
CdvdShareWrite=disabled
EnablePatches=enabled
EnableCheats=disabled
EnableWideScreenPatches=disabled
ConsoleToStdio=disabled
HostFs=disabled
BackupSavestate=enabled
McdEnableEjection=enabled
McdFolderAutoManage=enabled
MultitapPort0_Enabled=disabled
MultitapPort1_Enabled=disabled
[EmuCore/Speedhacks]
EECycleRate=0
VUCycleSteal=0
fastCDVD=disabled
IntcStat=enabled
WaitLoop=enabled
vuFlagHack=enabled
vuThread=disabled
[EmuCore/CPU]
FPU.DenormalsAreZero=enabled
FPU.FlushToZero=enabled
FPU.Roundmode=3
VU.DenormalsAreZero=enabled
VU.FlushToZero=enabled
VU.Roundmode=3
[EmuCore/CPU/Recompiler]
EnableEE=enabled
EnableIOP=enabled
EnableEECache=disabled
EnableVU0=enabled
EnableVU1=enabled
UseMicroVU0=enabled
UseMicroVU1=enabled
vuOverflow=enabled
vuExtraOverflow=disabled
vuSignOverflow=disabled
vuUnderflow=disabled
fpuOverflow=enabled
fpuExtraOverflow=disabled
fpuFullMode=disabled
StackFrameChecks=disabled
PreBlockCheckEE=disabled
PreBlockCheckIOP=disabled
[EmuCore/GS]
SynchronousMTGS=disabled
DisableOutput=disabled
VsyncQueueSize=2
FrameLimitEnable=enabled
FrameSkipEnable=disabled
VsyncEnable=disabled
LimitScalar=1.00
FramerateNTSC=59.94
FrameratePAL=50.00
DefaultRegionMode=ntsc
FramesToDraw=2
FramesToSkip=2
[EmuCore/Gamefixes]
VuAddSubHack=disabled
VuClipFlagHack=disabled
FpuCompareHack=disabled
FpuMulHack=disabled
FpuNegDivHack=disabled
XgKickHack=disabled
IPUWaitHack=disabled
EETimingHack=disabled
SkipMPEGHack=disabled
OPHFlagHack=disabled
DMABusyHack=disabled
VIFFIFOHack=disabled
VIF1StallHack=disabled
GIFReverseHack=disabled
FMVinSoftwareHack=disabled
GoemonTlbHack=disabled
ScarfaceIbit=disabled
[EmuCore/Profiler]
Enabled=disabled
RecBlocks_EE=enabled
RecBlocks_IOP=enabled
RecBlocks_VU0=enabled
RecBlocks_VU1=enabled
[EmuCore/Debugger]
ShowDebuggerOnStart=disabled
FontWidth=8
FontHeight=12
WindowWidth=1000
WindowHeight=836
[EmuCore/TraceLog]
Enabled=disabled
EE.bitset=0
IOP.bitset=0
#6
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#7
(06-06-2017, 09:40 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

this?:

PCSX2 1.5.0-20160530193952 - compiled on May 30 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM     =  4060 MB
CPU name         =  Intel® Core™ i3-3220 CPU @ 3.30GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  3.290 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 3d9ae3bf
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Users\****\Desktop\emulador\plugins\GSdx32-AVX.dll 
Binding  PAD: C:\Users\****\Desktop\emulador\plugins\LilyPad.dll 
Binding SPU2: C:\Users\****\Desktop\emulador\plugins\SPU2-X.dll 
(GameDB) 9700 games on record (loaded in 188ms)
Binding CDVD: C:\Users\****\Desktop\emulador\plugins\cdvdGigaherz.dll 
Binding  USB: C:\Users\****\Desktop\emulador\plugins\USBnull.dll 
Binding   FW: C:\Users\****\Desktop\emulador\plugins\FWnull.dll 
Binding DEV9: C:\Users\****\Desktop\emulador\plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) Unloading...


PD: I have Censure my name for privacy reasons.
#8
Need to post the full thing after booting a game.
#9
(06-06-2017, 10:22 PM)Topken Wrote: Need to post the full thing after booting a game.

Ok, This?:

PCSX2 1.5.0-20160530193952 - compiled on May 30 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM     =  4060 MB
CPU name         =  Intel® Core™ i3-3220 CPU @ 3.30GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  3.291 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 3d9ae3bf
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Users\****\Desktop\emulador\plugins\GSdx32-AVX.dll 
Binding  PAD: C:\Users\****\Desktop\emulador\plugins\LilyPad.dll 
Binding SPU2: C:\Users\****\Desktop\emulador\plugins\SPU2-X.dll 
Binding CDVD: C:\Users\****\Desktop\emulador\plugins\cdvdGigaherz.dll 
Binding  USB: C:\Users\****\Desktop\emulador\plugins\USBnull.dll 
Binding   FW: C:\Users\****\Desktop\emulador\plugins\FWnull.dll 
Binding DEV9: C:\Users\****\Desktop\emulador\plugins\DEV9null.dll 
(GameDB) 9700 games on record (loaded in 195ms)
Plugins loaded successfully.

HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D11 (Hardware mode)
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\****\Desktop\juegos\DEVIL_MAY_CRY.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2294320 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\****\Desktop\emulador\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\****\Desktop\emulador\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v02.20(10/02/2006)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr  7 2005 21:09:14
  CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M


IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 00058a48 ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg 
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:PS1ID flag 1 data 4aa78
open fd = 2
open name rom0:PS1VERE flag 1 data 4aa78
open fd = 2
open name rom1:DVDID flag 1 data 4aa78
open fd = -6
Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode DVD PAL/480P 720x480 @ ??.???
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode DVD PAL/480P 720x480 @ ??.???
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_503.58;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
found 18026 symbols
ELF (cdrom0:\SLES_503.58;1) Game CRC = 0x7D8F539A, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_503.58;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 000172c0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg 
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLES_503.58
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode PAL  640x512 @ 50.000 (49.76)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Restart.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_503.58;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_503.58;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SLES_503.58;1
0 00100000 00489900 .........................................................................
Loaded, cdrom0:¥SLES_503.58;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
GSdx Lookup CRC:7D8F539A
Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode PAL  640x512 @ 50.000 (49.76)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥DATA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 2.0.0 ©SCEI
 Exit rsd_main 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODHSYN.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODMIDI.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODMSIN.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥TSNDDRVM.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥CDMODULE.IRX args 0 arg 
loadmodule: id 35, ret 0

PD: enough or need more information?
#10
Apparently, your DMC DVD is a PAL version.
Hence the 50 fps
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go




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