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Timesplitters Future Perfect half white screen bug
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FLAPJACKDAN Offline
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Post: #1
Timesplitters Future Perfect half white screen bug
In the game Timesplitters Future Perfect I get a bug where half the screen is white in the level "What Lies Below" about 3 or 5 minutes through. I tried running it on Direct3D9 and Direct3D11 and have switched from "allowed 8-bit textures" to "not allow 9-bit textures" but got the same results. My graphics card is brand new so I know that's not the problem. I also have tried it on 2 different versions of PCSX2 "PCSX2 0.9.8" and "pcsx2-5330-windows-x86" both with the same settings and still got the same problem. And I tried switching from hardware mod to software mode.

Here's my PC's specs along with the OS I'm using
AMD Phenom II X4 955
4.00 GB Dual-Channel DDR3
MSI 870-G45
AMD Radeon HD 6850
Windows 7

Plugins used for pcsx2-5330-windows-x86:
GSdx 5330 (MSVC 16.00, SSE2) 0.1.16 [GSdx32-SSe2-r5330]
LilyPad svn (r5258) 0.11.0 [LilyPad-r5317]
SPU2-X r5317 2.0.0 [SPU2-X-r5317]
cdvdGigaherz (r4488) 0.8.0 [cdvdGigaherz-r4488]
USBnull Driver r5319 0.7.0 [USBnull-r5319]
FWnull Driver r5319 0.7.0 [FWnull-r5319]
DEV9null Driver r5319 0.5.0 [DEV9null-r5319]

Plugins used for PCSX2 0.9.8:
GSdx 4600 (MSVC 15.00, SSE2) 0.1.16 [gsdx32-sse2-r4600]
LilyPad svn (r4510) 0.10.0 [LilyPad-r4600]
SPU2-X r4600m 1.4.0 [spu2-x-r4600]
cdvdGigaherz (r4510) 0.8.0 [cdvdGigaherz]
USBnull Driver 0.7.0 [USBnull]
FWnull Driver 0.7.0 [FWnull]
DEV9null Driver 0.5.0 [DEV9null]

Here's some screenshots of the place from when the bug begins to occur. Also note that when I'm near the computer it seems to take it's screensaver and replace the white half with the screensaver. It switches from white to the screensaver when I close to a computer.
http://imgur.com/bLfPt
http://imgur.com/7ogZN
http://imgur.com/OQZKC
(This post was last modified: 06-30-2012 02:40 AM by FLAPJACKDAN.)
06-29-2012 10:29 PM
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rama Offline
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Posts: 5.994
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Post: #2
RE: Timesplitters Future Perfect half white screen bug
Acknowledged.
This game is pretty bugged with GSdx from what I remember.
06-30-2012 02:12 AM
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FLAPJACKDAN Offline
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Post: #3
RE: Timesplitters Future Perfect half white screen bug
So is there currently any fix for this or do you plan or have thoughts on looking into fixing this in a build revision?
(This post was last modified: 06-30-2012 04:03 AM by FLAPJACKDAN.)
06-30-2012 04:02 AM
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ufoman Offline
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Posts: 17
Joined: Sep 2009
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Post: #4
RE: Timesplitters Future Perfect half white screen bug
Ayup, it's kind of f-ed up, but in general it works fine and can be played... worst things in that game are some broken FS effects like with Ghost Gun and Mag-Charger, the solid "distance fog" is also annoying.
EDIT: The game also seems to not work well with MTVU, graphics seem to appear at 1/5 of the normal speed, but audio plays just fine.

CPU: Intel Core i5-2500K @3,3Ghz (not OC'ed yet)
GPU: GTX 570 @850/1700/2100
RAM: 2x4GB Kingston DDR3-1600
(This post was last modified: 07-03-2012 09:20 AM by ufoman.)
07-03-2012 09:17 AM
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rama Offline
PCSX2 coder
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Posts: 5.994
Joined: Nov 2008
Location: Germany
Reputation: 77
Post: #5
RE: Timesplitters Future Perfect half white screen bug
There's no fix for this currently.
07-03-2012 10:59 AM
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Metagondria Offline
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Post: #6
RE: Timesplitters Future Perfect half white screen bug
(06-29-2012 10:29 PM)FLAPJACKDAN Wrote:  In the game Timesplitters Future Perfect I get a bug where half the screen is white in the level "What Lies Below" about 3 or 5 minutes through. I tried running it on Direct3D9 and Direct3D11 and have switched from "allowed 8-bit textures" to "not allow 9-bit textures" but got the same results. My graphics card is brand new so I know that's not the problem. I also have tried it on 2 different versions of PCSX2 "PCSX2 0.9.8" and "pcsx2-5330-windows-x86" both with the same settings and still got the same problem. And I tried switching from hardware mod to software mode.

Here's my PC's specs along with the OS I'm using
AMD Phenom II X4 955
4.00 GB Dual-Channel DDR3
MSI 870-G45
AMD Radeon HD 6850
Windows 7

Plugins used for pcsx2-5330-windows-x86:
GSdx 5330 (MSVC 16.00, SSE2) 0.1.16 [GSdx32-SSe2-r5330]
LilyPad svn (r5258) 0.11.0 [LilyPad-r5317]
SPU2-X r5317 2.0.0 [SPU2-X-r5317]
cdvdGigaherz (r4488) 0.8.0 [cdvdGigaherz-r4488]
USBnull Driver r5319 0.7.0 [USBnull-r5319]
FWnull Driver r5319 0.7.0 [FWnull-r5319]
DEV9null Driver r5319 0.5.0 [DEV9null-r5319]

Plugins used for PCSX2 0.9.8:
GSdx 4600 (MSVC 15.00, SSE2) 0.1.16 [gsdx32-sse2-r4600]
LilyPad svn (r4510) 0.10.0 [LilyPad-r4600]
SPU2-X r4600m 1.4.0 [spu2-x-r4600]
cdvdGigaherz (r4510) 0.8.0 [cdvdGigaherz]
USBnull Driver 0.7.0 [USBnull]
FWnull Driver 0.7.0 [FWnull]
DEV9null Driver 0.5.0 [DEV9null]

Here's some screenshots of the place from when the bug begins to occur. Also note that when I'm near the computer it seems to take it's screensaver and replace the white half with the screensaver. It switches from white to the screensaver when I close to a computer.
http://imgur.com/bLfPt
http://imgur.com/7ogZN
http://imgur.com/OQZKC


1 question comes to mind ...

1. NTSC or PAL release ?

Have the game originally myself and tested it .. no probs here !!


yours Truly ominpotent
Metagondriaaa

HOBO → ASUS M3A32-MVP Deluxe
CPU → AMD PII x4 965BE@4.1GHZ stable
COOLER → Antec HO2 920 (Water/air)
RAM → 4x2 giggles Corsair Vengeance DDR2 800mhz
GPU → VTX HD6870 / 1 Gigabyte GDDR5
OS → Windows 7 x64 (Ultimate) / SP1
07-19-2012 04:03 AM
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FLAPJACKDAN Offline
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Post: #7
RE: Timesplitters Future Perfect half white screen bug
I have the NTSC release.
07-21-2012 03:16 AM
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