Tony Hawk's American Wasteland [SLUS 21208] (U)
#1
status=5;
version=1.3.0;
console=PS2;
crc=21278F5B;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 17 01 2013 1.1.0 r5517- Windows
GSdx 5464 SSE41 [09 12 2012]
LilyPad 0.11.0 [28 12 2012]
cdvdGigaherz 0.8.0 [28 12 2012]
USBnull Driver 0.7.0 [28 12 2012]
SPU2-X 2.0.0 [17 01 2013]
DEV9null Driver 0.5.0 [28 12 2012]
FWnull Driver 0.7.0 [28 12 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged.

Bugs:

Picture has lines in it if gsdx is in hardware mode. Hardware and software modes have a ton of missing and disappearing environment graphics.

Status
Ingame


Attached Files Thumbnail(s)
   
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#3
1)Game Title: Tony Hawk's American Wasteland
2)ELF nameWackoLUS 21208
3)Game CRC-21278F5B
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 5 of june Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Extra+Preserve Sign ,Completed.*
EE/VU Rounding: More nearbie+More nearbie*

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:Hardware and software looks fine,mainly hardware.

Bugs:

Status

Playable
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#4
This will give stabilitie for the game.
EE/VU Clamp modes: Extra+Preserve Sign ,Completed.*
EE/VU Rounding: More nearbie+More nearbie*
Edit-And fixes grafichs errors.
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#5
I apologize for my post that was deleted, i'm not so deep in this stuff so I did not understand what are these settings means. I just have tested the game with these settings and it really became playable, it still has those vertical lines bug, but yeah, it's playable. Again I apologize and please accept my thanks )
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#6
Its Okey. XD
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#7
1)Game Title: Tony Hawk's American Wasteland (collectors edition)
2)ELF nameWackoLUS 21295
3)Game CRC-21278F5B
Compatibility report:

PC Specs:

CPU: I5 750
GPU: HD radeon 7870

Build Description: PCSX2 1.3 Git April 16th 2015 Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: none, normal
EE/VU Rounding: nearest, nearest

Speedhacks Used: All used, except MTVU and VU cycle stealing both disabled


Gamefixes Used: In hardware mode, set skipdraw to '8' to fix vertical lines.


Amount of testing done (little/medium/much/completed-game):
Medium


CommentsLaughX11 Hardware mode runs well. The game's progressive scan and widescreen modes both enabled during testing. Some slight glitches in shadows/textures are observed. Enabling 'allow 8-bit textures' seems to give better framerates.

Bugs: Game seems to crash if MTVU speedhack is enabled

   
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#8
You should use the latest GIT and try the new HW hack named auto-skip depth. And also try the OpenGL renderer, it should enable the effect and work fine instead of skipping it.
[Image: newsig.jpg]
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#9
Autoskip depth just enables the hack which is on automatically in that version, it won't help Sad
[Image: ref-sig-anim.gif]

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#10
though, this also seems like some TC depth related issue. GS dump would be useful Smile
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
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