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Transferring saves between ISOs?
#1
Hi,

I don't know anything about emulators besides just how to run the games I want fairly well, so it may be a stupid question. Is it possible to share save files between different versions of the same game?

On my example:
I have an ISO file of Devil May Cry (USA ver). However after I finish the game it freezes after the ending subtitles and I can't continue the game on other difficulty levels. My guess is it's a faulty ISO file. I've already tried getting an European version of the game, since it's nearly impossible to get a different USA image.. And I'm not super keen on replaying the entire game again just to get to the same state, if there's a chance I don't have to.

So. Would it be possible to move the save states to the European version? Or at least to a different USA version? 

If not maybe someone would know how to fix the game freezing after its end...? Smile

Thanks!
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Not sure if you need the entirety of the ogs but here we go:

Quote:PCSX2 1.2.1.r5873 - compiled on Feb  3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System =  Microsoft Windows 7 Enterprise Edition Service Pack 1 (build 7601), 64-bit
Physical RAM     =  8119 MB
CPU name         =  Intel® Core™ i5-4460  CPU @ 3.20GHz
Vendor/Model     =  GenuineIntel (stepping 03)
CPU speed        =  3.199 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll 
Windows 6.1.7601 (Service Pack 1 1.0)
Binding  PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll 
(GameDB) 9655 games on record (loaded in 176ms)
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll 
Plugins loaded successfully.

HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Program Files (x86)\PCSX2 1.2.1\discs\Devil May Cry (USA).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2294320 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\ika\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\ika\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan   v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
 <20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.16;1
(SYSTEM.CNF) Software version = 1.10
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_202.16;1) Game CRC = 0x79B8A95F, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.16;1
(SYSTEM.CNF) Software version = 1.10
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 © Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_202.16;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_202.16;1
0 00100000 0047a500 ........................................................................
Loaded, cdrom0:¥SLUS_202.16;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLUS_202.16;1'Tongue2c=00100008
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.1

    Copyright 1999-2001 © Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥DATA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 2.0.0 ©SCEI
 Exit rsd_main 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODHSYN.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODMIDI.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODMSIN.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥TSNDDRVM.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥CDMODULE.IRX args 0 arg 
loadmodule: id 35, ret 0
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Program Files (x86)\PCSX2 1.2.1\discs\Devil May Cry (USA).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2294320 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\ika\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\ika\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan   v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
 <20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.16;1
(SYSTEM.CNF) Software version = 1.10
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_202.16;1) Game CRC = 0x79B8A95F, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.16;1
(SYSTEM.CNF) Software version = 1.10
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 © Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_202.16;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_202.16;1
0 00100000 0047a500 ........................................................................
Loaded, cdrom0:¥SLUS_202.16;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLUS_202.16;1'Tongue2c=00100008
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.1

    Copyright 1999-2001 © Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥DATA¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 2.0.0 ©SCEI
 Exit rsd_main 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODHSYN.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODMIDI.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODMSIN.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥TSNDDRVM.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥CDMODULE.IRX args 0 arg 
loadmodule: id 35, ret 0
cdmodule: Read Abort
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 119,88 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 119,88 fps
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#4
do you have another PS2 console ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
A physical one? Unfortunately no, it broke a while ago
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#6
you're probably screwed, then.
that one you extracted the bios from is a very early JP model known to cause issues with pcsx2
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#7
I see.. Thanks for the answer Smile I'll try to find something else
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