Looking through the list I notice sometimes the NTSC-J version will be Ingame while the NTSC-U version is Playable. How's this possible, did the localization crew do some funky things? Maybe incomplete PCSX2 testing? Just curious what's up
Well some games have actual differences in the game such has MGS2 in europe/PAL for example which had an added difficulty and some other extras.
But coding-wise....Nooo idea
CPU: i9 20Ghz 40-core
GPU: GTX 129000 in Octo-SLI
RAM: 64GB DDREKT69
Monitor: 800x600 15" CRT
PAL and NTSC versions of the same game can behave quite differently internally so it's no surprise actually.