Posts: 8.597
Threads: 105
Joined: May 2014
Reputation:
168
Location: 127.0.0.1
I don't think those kinds of hotkeys will be Ideal for the controllers since, unlike keyboard all the keys on the controller have some valid attribute (or) control for the game. I don't think that we can even use anything more than 2 hotkeys on a controller. I think that's the main reason on why the hotkey's weren't made for the controller customization in the first place.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
Posts: 8.597
Threads: 105
Joined: May 2014
Reputation:
168
Location: 127.0.0.1
okay, I understand. the custom mapping enables us to check specific settings for each games and use it depending on the number of valid keys which the game uses as control. then, I think it's good. but, you still didn't explain on how you will make the changes.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
Posts: 102
Threads: 1
Joined: Dec 2012
Reputation:
2
Something that would be rather convenient for the mapping, since most buttons will be used would be to allow up to press two specific buttons in order to do a command. Such as L3 + R3 to enable and disable full screen. Then you could map quite a few things by doing so and not messing about with too many crucial commands in a game because then you could have L3 + R3 or L2 or R2 or Select, which makes it four different commands possible on buttons that typically aren't as game crucial (unless it's an FPS game). Just seems handy for mapping on something that has a limited amount of buttons.
Posts: 1.288
Threads: 37
Joined: Oct 2011
Reputation:
24
Location: Orlando, FL
Yeah that's where I got it from as well, Blyss. But I guess you're right, rama might have been talking about the L3 turbo hack.
Posts: 8.597
Threads: 105
Joined: May 2014
Reputation:
168
Location: 127.0.0.1
actually, he was referring to previous commit which initialized the R3 turbo hack. but, I found some interesting comment on there.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction