V-Rally 3 [SLUS 20496] (U)
#1
status=5;
version=1.2.0;
console=PS2;
crc=1F9F7DE1;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 28 02 2014 1.2.0 r5919 - Windows
GSdx 5912 SSE41 [28 02 2014]
LilyPad 5822 0.11.0 [28 02 2014]
cdvdGigaherz 5822 0.8.0 [28 02 2014]
USBnull Driver 5822 0.7.0 [28 02 2014]
SPU2-X 5893 2.0.0 [28 02 2014]
DEV9null Driver 5822 0.5.0 [28 02 2014]
FWnull Driver 5822 0.7.0 [28 02 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged.

Bugs:

All environment graphics are missing in hardware mode. Looks perfect in software mode.

Status
Playable


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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
Reply
#3
(03-02-2014, 10:03 PM)General Plot Wrote: All environment graphics are missing in hardware mode.

Could be wall of fog. Skipdraw might fix it.
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#4
Skipdraw does work, but it's jittery as ever and almost unplayable (slideshow effect with some lag).Tongue2
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
Reply




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