(02-07-2012, 12:54 PM)rama Wrote: This one in particular comes from custom upscaling.
Select x2 or x3 scaling to get rid of it (won't do anything to the red fog).
Ah, I see. That seems to have fixed it, but at the cost of rectangle lines.
Out of curiosity, when (if ever) will the red artifacts be fixed? I know software mode might be considerably more accurate with less bugs floating around, but it's also a lot more blurry in comparison to hw mode. I'd really like to play the whole game in hw mode because it's a lot prettier.
02-08-2012, 12:31 AM (This post was last modified: 02-08-2012, 12:45 AM by VP2Fan.)
That's very unfortunate. Would it be possible to have the CPU handle code which can't be properly emulated in hw mode? I know some games such as The Sims has something like that in order to maintain backwards compatibility with older graphic cards.
02-08-2012, 12:33 AM (This post was last modified: 02-08-2012, 12:42 AM by hyakki.)
there is a hack for gsdx that can fix the red fog, but you need to modify & compile it yourself, I suggest just using it for the one scene the changing back to normal gsdx since a lot of other problems can arise from it (esp in other games) http://forums.pcsx2.net/Thread-Bug-Repor...#pid112297
if you get weird looking vertical lines you can enable the 'alpha hack' in gsdx