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Wallace and Gromit in Project Zoo [SLES 51372] (E)
#1
status=5;
version=1.1.0;
console=PS2;
crc=4AD214CB;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#2
PC Specs:

CPU: Intel Core i7 920 @ 3.8Ghz
GPU: Nvidia GTX 570 1368MB

Build Description: PCSX2 1.1.0 r5617 - Windows
If other please specify: N/A

BIOS Used: Europe v01.70(27/02/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status goes from Nothing to Playable. Runs fine, good speed, no obvious problems. Being lazy and using a pic from the american version as it looks exactly the same ;p

Bugs:

Dev issue: Game tries to do a Path3 transfer after turning the mask on and ending VIF, so the mask never comes off, but it expects the GIF to end (which will never happen) so it's been hacked for now.
-Slight texture flicker on the grabbing nut effect, turns in to a square box momentarily, but other than that it's fine.

Game does not work with MTVU

Status
Playable
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#3
Would not it be better to describe the processor model?
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#4
sorry i thought i had it in there, ill amend my results and my template
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