Weird Sudden OpenGL Incompatibility
#31
Ok. Glsl compilation is fine. You can remove the option. Which generation is your gpu? Sb or ib? Did you try to upgrade your driver? 3.3 is quite low

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#32
From what I gather at wikipedia, I think it's Ivy Bridge, since that's all my GPU (Intel Graphics HD 4000) goes with, even though I don't find my exact CPU (i5-3230M) there.


I did try to update my driver; it's up to date, supposedly. Which is crap - according to wikipedia, Intel Graphics HD 4000 should be compatible with OpenGL 4.0.

Apparently certain Windows-based laptop vendors sort of lie about GPU support; I ran a test and Intel software failed to detect the actual version of my graphics driver, saying it was a "customized computer manufacturer driver" instead. My vendor is Samsung, so I went to them for a graphics driver update, and, installed it, and, seemingly nothing has changed on this front -version 3.3 is still detected everywhere. (Though my screen is full of anti-aliased font now somehow)

Restarted computer, no change.

So maybe it's not really an Intel driver at all?
#33
The driver is surely intel but likely managed by samsung (to avoid upgrade....)
#34
i got a laptop with broadwell i5 5200u with HD 5500 (intel says its ogl 4.3) with latest driver from intel (on win 10 x64).

what should i change in the latest build to make it work on ogl?
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
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#35
Does the program crash upon loading a game using ogl?

Possibly you need to disable additional accuracy features (or put them to none).
#36
its on my girlfriends laptop and if i am gonna go all teamviewer on her i want to know if i have to change a setting or something in the ini's
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
#37
Hi,

I've found this thread via google.

I get the same message
Code:
Buggy driver detected, GL_ARB_separate_shader_objects will be disabled


But i don't have a intel graphics card but a high end ATI one. 
I have a Radeon R9 290 and i'm on windows 10, with the latest drivers. Don't know much about openGL but i think my graphics card should support that? 

Don't know if that matters but i got the message on Baldurs gate 1. Haven't tried other games yet.
#38
This feature works in theory with dx9 compatible gpu. But the catalyst driver failed to implement it correctly. Or I miss something in the implementation. Anyway it isn't a big deals. Just a remainder of something to fix in the future
#39
Ah ok, thx for the quick response, i didn't notice anything buggy, i just thought something's wrong with my system Smile
#40
Indeed there is something wrong with your system. It is called AMD catalyst Tongue2

I hope it will be fixed one day. I even try to report a bug report without success. If I manage to find some free times, I will try to fix it on the free Mesa driver first.




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